Demonstration of Steve Jobs favourite HTML5-Technology on the iPad
Steven Job said that Flash is too slow for the iOs platform, then claiming HTML 5 would be the better solution. To see how great HTML5 works on the iPad, watch this: Seems Mr. Jobs didn’t knew what he...
View ArticleAvoid browser caching with Flash/Flash builder with the random number trick
A simple way to avoid caching of static files that get replaced sometimes is by appending a ?r=randomNumber to the filename. For webservers everything behind the ? are dynamic parameters using the...
View ArticleThe official list of android devices with flash support
Here’s Adobe’s list of flash supported Android devices. Check it out: http://www.adobe.com/flashplatform/certified_devices/ Update: Adobe has discontinued the Flash plugin for Mobile (Android) The only...
View ArticleError “eclipse org.eclipse.swt.SWTError: Cannot initialize Drop start up” in...
it took two days of searching and testing until I found out what caused the errror message “eclipse org.eclipse.swt.SWTError: Cannot initialize Drop start up” in Flash Builder 4.5 on a freshly...
View ArticleFixing the Mochi “Download the latest flash player” bug
I decided to update my Mochi titles to the latest version of the framework: 3.9.5. The compiled files looked nice and worked without flaws. But after uploading them to Mochi, enabling the live updater,...
View ArticleFinding alternatives to Mochi that’s closing the gates
Mochi’s owners Shandra are closing down it’s services. They announced it 14 days before the service is unavailable so everybody is in a hurry to find alternatives. I checked a few: FGL Ads: Flash Games...
View ArticleFlash CC – the best reason to switch to HAXE/OpenFL
Today I noticed that Adobe posted an update on what Flash CC changed compared to Flash CS6 on the adobe blog: http://blogs.adobe.com/flashpro/2013/05/14/what-is-flash-pro-cc/ What’s already sad is that...
View ArticleEncoding MP3s for use in Haxe Flash exports
I needed to encode some audio samples to be used in an Haxe Flash export and remembered the troubles I first had when figuring out how to create valid MP3 files for use with Haxe. Here a quick hint to...
View ArticleHaxe/OpenFL: Class name must start with uppercase error
A few of my old projects stopped working with the latest version of Haxe 3 and OpenFL 2. This was the error message that I got: Error: Could not process argument format Class name must start with...
View ArticleAccessing hidden font faces when using BMFont
I’ve needed to create a bitmap font for an OpenFL project with BMFont. The font that I wanted to use was Lithos Black. To my surprise that took a lot of effort. At first I tried selecting the font...
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